1Display and Screen Reaction Time and Response Time

Wait for the red screen to turn green, then click or tap as fast as you can. This measures your full stimulus-to-click chain — your reflexes plus your monitor's own input and pixel-response lag — across several rounds.

Rounds
Ready
Last (ms)
Best (ms)
Average (ms)
Worst (ms)
0
Too-Soon

📊 Reaction Tiers

🟣 Superhuman<150ms
🟡 Elite150–200ms
🟢 Fast200–250ms
🔵 Average250–300ms
🟠 Below Average300–350ms
🔴 Slow>350ms

Example data — run the test to see your results

🕐 Recent Results

No tests completed yet.


2Motion Blur Test and Ghosting Test

An object sweeps across the stage on a loop. Watch its edges as it moves — a fast, clean panel keeps the edges sharp, while a slower panel shows a smeared trail (motion blur) or a faint duplicate image following behind (ghosting). This is a visual test: look at your own screen, not a number.

Speed
Shape
Background
Loops continuously — just watch
1920
Px / Second
Crossing Time
Frame Rate (fps)
Refresh Rate (Hz)
Pixels Per Frame

3UFO Test and Pixel Response

The classic multi-row UFO motion test — several UFOs cross the stage at different relative speeds so you can compare trailing side by side. Switch to Flash Mode to alternate the whole screen between black and white, which is the simplest way to eyeball how fast your panel's pixels actually rise and fall.

Mode
Speed
Background
Motion rows — 15Hz / 60Hz / 144Hz / 240Hz relative speed
Frame Time (ms)
Speed Multiplier
2 Hz
Flash Rate
Framerate - fps
Refreshrate - Hz

Reaction Time vs. Screen Response Time

Your reaction time is how long your brain and hand take to respond once you see a change — average adult reaction to a visual cue is roughly 200–250ms. Screen response time is separate: it's how fast your monitor's pixels physically change color, usually just a few milliseconds. This test measures the combined total, so a slower monitor will nudge every result up slightly. Pair this with our refresh rate or hz test to see the other half of display responsiveness.

🌫️

What Causes Motion Blur and Ghosting

Motion blur on an LCD or OLED panel happens because each pixel takes a small but nonzero amount of time to switch from one color to the next — while it's mid-transition, moving content looks smeared. Ghosting is a more extreme version where a faint duplicate of the object trails behind, usually caused by a slow pixel response combined with overdrive settings that overshoot or undershoot the target color. A dropped or unstable frame rate makes blur more noticeable too, so it's worth checking with our frame rate or fps test if trails seem worse than expected.

🛸

Why the UFO Test Uses Multiple Speeds

Showing several rows at different relative speeds lets you compare trailing side by side rather than guessing from a single moving object. A crisp, well-controlled panel keeps a tight, defined UFO shape even in the fastest row, while a slower or poorly-tuned panel shows an increasingly long trail as the row speed goes up. Since trailing length also depends on your monitor's refresh rate, it helps to confirm it with our hz test.

⬛⬜

Reading the Pixel-Response Flash Test

Flash Mode swaps the whole screen between black and white on a timer, which is one of the simplest ways to see rise and fall response with your own eyes. If you notice a lingering gray "afterimage" of the previous frame right after the switch, that's your panel's pixels still catching up — a classic sign of slower gray-to-gray response time. It's worth confirming your actual frame rate first with our fps test, since a low or unstable rate can make response issues harder to judge.

Most adults land between 200–250ms on a simple visual reaction test like this one. Trained gamers and competitive players often push into the 150–200ms range. Anything under 150ms across several rounds is unusually fast and worth double-checking for early clicks.
The wait period before the screen turns green is randomized specifically so you can't predict it. Clicking during that red waiting period counts as a false start, and that round restarts so your average only reflects genuine reactions to the green screen.
They're related but not identical. Motion blur is a smooth, even smear along a moving edge caused by normal pixel transition time. Ghosting is a distinct secondary outline or "echo" trailing behind the object, usually caused by aggressive overdrive settings overshooting the target pixel color.
No — an accurate gray-to-gray response measurement needs a photodiode or high-speed camera, not a browser. What this page gives you is a fast, free visual comparison: watch the trail length behind the moving objects and the afterimage in Flash Mode to judge relative panel speed with your own eyes.
Input devices add their own small delay before a click registers, and wireless mice or trackpads can add a few extra milliseconds compared to a wired mouse. For the most consistent readings, use the same input device and keep the browser tab in focus while testing.